Large Steps in Inverse Rendering of Geometry Posted on 2021/09/27 by Carl Robitaille Large Steps in Inverse Rendering of Geometry Differentiable rendering can be surprisingly fragile whenever meshes are involved. A noisy gradient descent step is all it takes to turn the current reconstruction inside-out. The standard countermeasure for those kinds of problems is called Laplacian regularization. (2/7) pic.twitter.com/YvUhf86hNa— Wenzel Jakob (@wenzeljakob) September 23, 2021