{"id":28064,"date":"2021-09-10T12:54:01","date_gmt":"2021-09-10T16:54:01","guid":{"rendered":"https:\/\/blog.carlrobitaille.org\/?p=28064"},"modified":"2021-09-10T13:04:39","modified_gmt":"2021-09-10T17:04:39","slug":"linux-running-in-a-shader","status":"publish","type":"post","link":"https:\/\/blog.carlrobitaille.org\/?p=28064","title":{"rendered":"Linux running in a shader!"},"content":{"rendered":"\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">Linux running in a shader! By _pi_! Check it out!!<br>(5x speed of Linux running in a fragment shader emulating RISC-V) World link:<a href=\"https:\/\/t.co\/jYnR8AZrQM\">https:\/\/t.co\/jYnR8AZrQM<\/a><br> <a href=\"https:\/\/twitter.com\/hashtag\/vrchat?src=hash&amp;ref_src=twsrc%5Etfw\">#vrchat<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/shaders?src=hash&amp;ref_src=twsrc%5Etfw\">#shaders<\/a> <a href=\"https:\/\/t.co\/gqW6qSXLb2\">pic.twitter.com\/gqW6qSXLb2<\/a><\/p>&mdash; fuopy (@fuopy@mastodon.gamedev.place) (@fuopy) <a href=\"https:\/\/twitter.com\/fuopy\/status\/1427051048032620544?ref_src=twsrc%5Etfw\">August 15, 2021<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"und\" dir=\"ltr\">Linux in a Pixel Shader &#8211; A RISC-V Emulator for VRChat<a href=\"https:\/\/t.co\/7JKoAmNkXG\">https:\/\/t.co\/7JKoAmNkXG<\/a><\/p>&mdash; nixCraft \ud83d\udc27 (@nixcraft) <a href=\"https:\/\/twitter.com\/nixcraft\/status\/1431246098845380611?ref_src=twsrc%5Etfw\">August 27, 2021<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p><a href=\"https:\/\/blog.pimaker.at\/texts\/rvc1\/\">Linux in a Pixel Shader &#8211; A RISC-V Emulator for VRChat<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Linux in a Pixel Shader &#8211; A RISC-V Emulator for VRChat<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[22,15],"tags":[],"class_list":["post-28064","post","type-post","status-publish","format-standard","hentry","category-creativite","category-programmation"],"_links":{"self":[{"href":"https:\/\/blog.carlrobitaille.org\/index.php?rest_route=\/wp\/v2\/posts\/28064","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.carlrobitaille.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.carlrobitaille.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.carlrobitaille.org\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.carlrobitaille.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=28064"}],"version-history":[{"count":2,"href":"https:\/\/blog.carlrobitaille.org\/index.php?rest_route=\/wp\/v2\/posts\/28064\/revisions"}],"predecessor-version":[{"id":28094,"href":"https:\/\/blog.carlrobitaille.org\/index.php?rest_route=\/wp\/v2\/posts\/28064\/revisions\/28094"}],"wp:attachment":[{"href":"https:\/\/blog.carlrobitaille.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=28064"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.carlrobitaille.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=28064"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.carlrobitaille.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=28064"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}